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Silviu Suliță

https://sulitas.tk/

Soft JavaFX - Timp €2.99

The program allows:

- To display the date and time,

- To change background color every second,

- To use a stopwatch,

- And to use a countdown.

There is an option for starting, stopping and resetting the timer.

There is the option of choosing time, start, stop and reset the counter reverse.

 

Functioning

- Pushbutton "START TIMER" turns on the timer from 0.

- Pressing the button “STOP TIMER” leads to stop the stopwatch. Actuation the button "START TIMER" again will lead to begin counting from the indicated value when the timer stopped.

- Pushbutton "RESET TIMER" resets the timer to 0.

- The counter opposite requires to choose a period of time from a combo box called "Choose the time". On selecting an item value the background color changes to green and vice versa counter will indicate the corresponding value. If not selected any value the background color combo box changes to red.

- Pushbutton "START n.i." turns on the reverse from the selected counter. If during operation of inversely counter a new value for time is selected, it will stop functioning and will indicate the new selected value.

- Pressing the button "STOP n.i." lead to stop the opposite counter. If you operate again the "START n.i." the countdown begins from the value indicated when the inverse counter was stopped.

- Pushbutton "RESET n.i." resets the reverse counter to 0 and changes the background color of the combo box to red.

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Soft JavaFX - Turnurile din Hanoi (functie recursiva) €6.99

The program allows:

- The graphic visualization of solving Hanoi towers problem using a recursive function.

You can select:

- The number of disks,

- The delay time of animation.

It displays:

- The required moves,

- The minimum number of moves required

- The time animation.

It can: start, stop, continue and stop/ reset the animation.

 

Functioning

- Selecting an item from the combo box “Number of discs: ... “ will cause: the display of selected number of discs, displaying the minimum number of moves required and time animation on the adequate tags named "MINIMUM NUMBER OF NECESSARY MOVMENTS: ..." and "TIME ANIMATION: ... minutes ... seconds".

- Selecting an item from the combo box "Delays the movement ... seconds” leads to display the animated time on the label " TIME ANIMATION: ... minutes ... seconds ".

- Pressing the button 'START' leads to: generate forms (bases, rods and disks), turning animation on, displaying corresponding movements in TextArea, disabling ComboBox "Number of discs: ...", disabling ComboBox "Delays move ... seconds", disable the button "START", activation of the button "PAUSE", disabling "Continue" button and activate the button "STOP & RESET”.

- Pressing the button "PAUSE" will cause: to stop the animation, enabling "Continue" button and disable the button "PAUSE".

- Operating the "Continue" button leads to: continuing animation, activate the button "PAUSE" and disable the "Continue" button.

- Pressing the button "STOP & RESET" will cause: stopping the animation, delete forms (bases, rods and disks), initializing TextArea "Moving NEEDED:", initialization label 'The minimum MOVES REQUIRED: 7", initialize the label" TIME ANIMATION: 0 minutes and 7 seconds ", activation and initialization ComboBox" Number of discs: 3", activation and initialization ComboBox" Delays moving 1 second”,  activate “Start” button, disable the button "PAUSE", disabling "Continue" button and disable the button "STOP & RESET ".

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Soft JavaFX - Turnurile din Hanoi (joc de logica) €6.99

The program implements:

- The Hanoi towers problem as a logical game.

You can select:

- The number of disks

It can: start and stop/ reset the animation.

 

Functioning

- Selecting an item from the combo box “Number of discs: ... “ will cause: the display of the selected number of discs.

- Pressing the button 'START' leads to: generate forms (bases, rods and disks), turning the game on, disable the button "START", disabling the combo box “Number of discs: ... “, and activate the button "STOP & RESET”.

- Pressing the button "STOP & RESET" will cause: stopping the game, delete forms (bases, rods and disks), activate “Start” button, activating the combo box “Number of discs: ... “, and disable the button "STOP & RESET ".

- Upon completion of the animation appears a dialog box of "Alert - Information" message "End game!". Pressing the button "STOP & RESET" from the dialog box leads to: close the dialog box, delete forms (base, rods and disks), activating the "Start" button, activating the combo box “Number of discs: ... “, and disable the "STOP & RESET".

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Soft JavaFX - WebSocket €14.99

The program allows:

- sending and receiving photos among multiple customers.

It has the following options:

- starting the server, checking the server startup,

- launching an application, starting multiple clients,

- shutting down the server, checking the server stop status,

- connecting the client to the server, disconnecting the client from the server,

- selecting photo, sending selected photo.

 

Functioning WebSocketPrincipal:

- Actuating button "START SERVER" will cause a command window to popup where the GlassFish server startup operations required are scrolled. This button is used if the server is installed in compliance with the following path: C:\\Users\\sulitas\\GlassFish_Server\\glassfish\\bin\\startserv.bat

- If the server is not installed in compliance with the said path then it is necessary to use the button "START SERVER (choose path)" that opens a dialog box for selecting files.

- Checking the server startup status is done by pressing the hyperlink "CHECK server startup". If the server was switched on a webpage confirmation "GlassFish Console - Common Tasks" will popup.

- Operating the hyperlink "Launch application" WebSocketServer.war via Application "," WebSocketServer "" Deploy "and" Launch. " leads to running ( "deploy") the file "WebSocketServer.war".

- Pushbutton "Starting up" WebSocketClient.jar "" will cause the popoup of a window "WebSocketClient". This button is used in the case of the application installed in compliance with the following path: \\studii_de_caz\\18WebSocket\\WebSocketClient.jar

- If the application is not installed in compliance with the said path then it is necessary to use the button "Launch applications (choose the path)" that opens a dialog box for selecting files.

- Repeated actuation of the button "application launcher" WebSocketClient.jar "" will lead to the popup of windows "WebSocketClient" in a number equal to strokes.

- Actuating button "STOP SERVER" causes a command window to popup and the necessary operations to stop GlassFish server will be scrolled down. This button is used if the server is installed in compliance with the following path: C:\\Users\\sulitas\\GlassFish_Server\\glassfish\\bin\\stopserv.bat

- If the server is not installed in compliance with the said path then it is necessary to use the button "STOP SERVER (choose the path)" that opens a dialog box for selecting files.

- Checking the server stop status is done by pressing the hyperlink "STOP SERVER (choose the path)". If the server was switched off a webpage confirmation "This page can’t be displayed" will popup.

 

Functioning WebSocketClient:

- Pressing the button "connect to server" leads the client to connect with the server, this being confirmed by the change in color of labels in green.

- Pushbutton "Server Log off" unlink the client from the server, this being confirmed by the change in color of labels in red.

- Pressing the button "SELECT PHOTO” leads to: opening a window "Select a photo to send" that allows the selection of a desired folder photo and displaying it in a place called "the selected photo".

- Pressing the button "SEND PHOTO” 'leads to: displaying it in a place called "PHOTO sent or received" and sending it to all clients connected to the server.

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Soft JavaFX - Functii €2.99

The program allows:

- To display functions by selecting from a combo box and pressing a button.

You can set:

- Value mark X,

- Value mark Y,

- The resolution value.

 

Functioning

- It requires choosing a function from a combo box called "Choose the function". If it is not selected any value then the background color of the combo box changes to red.

- Pushing the button "DISPLAY FUNCTION" results in displaying the graph of the selected function.

- Modifying the X-axis marking is done using the appropriate slider and then by pressing the button "DISPLAY FUNCTION" will be possible to visualize the new values.

- Modifying the Y-axis marking is done using the appropriate slider and then by pressing the button "DISPLAY FUNCTION" will be possible to visualize the new values.

- Modifying the resolution is done using the appropriate slider and then by pressing the button "DISPLAY FUNCTION " will be possible to visualize the graph with the desired precision.

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Soft JavaFX - Diagrame €1.99

The program allows:

- The representation of data in diagrams such as: Pie Chart, Line Chart, Area Chart, Bubble Chart, Scatter Chart and Bar Chart.

Data is entered using the keyboard in text fields whose number is variable, depending on the user's desire.

Charts are generated by operating the necessary corresponding buttons.

 

Functioning

- It requires the input of a value (integer) into the text "GIVE an integer between 1 and 6". If the specified amount is missing, or the value does not fall within the range stated or is introduced a character or string, the background color of the text field changes from yellow to red.

- Pressing the button "Generate data fields" leads to display a vector "Categories" and a vector "Values".

- It requires entering numerical values (real numbers) in text fields generated. If one of those required values misses ??or it is entered a character or a string: the background color of the variable text field to be inserted is changed from yellow to red and the message "GIVE A NUMBER" or "No. ?“ appears.

- It requires the input of a value string in the text field "Give a title to the chart."

- Pushbutton "PIE CHART SHOW” leads to display a “PIE CHART”.

- Pushbutton "LINE CHART SHOW” leads to display a “LINE CHART”.

- Pushbutton "AREA CHART SHOW” leads to display a “AREA CHART”.

- Pushbutton "BUBBLE CHART SHOW” leads to display a “BUBBLE CHART”.

- Pushbutton "SCATTER CHART SHOW” leads to display a “SCATTER CHART”.

- Pushbutton "BAR CHART SHOW” leads to display a “BAR CHART”.
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Soft JavaFX - Matrice €1.99

The program allows:

- The display of a matrix having a variable number of rows and columns that are typed in.

After generating the matrix the corresponding values are inserted from the keyboard.

Then it can be displayed the minimum and the maximum values by operating the corresponding buttons.

 

Functioning

- It requires the input of values (integers) in text fields "for lines put an integer between 1 and 5" and “for columns put an integer between 1 and 5". If the specified amount is missing, or the value does not fall within the range stated or is introduced a character or string, the background color of the text field changes from yellow to red.

- Pressing the button "GENERATE MATRIX" leads to display a matrix with the dimensions for rows and columns as the values entered by the user.

- It requires the input of values (real numbers) in the generated text fields such as "v [0,0] = '. If the specified amount is missing, or the value does not fall within the range stated or is introduced a character or string:

* The background color of the text field corresponding to the wrong variable changes from yellow to red and a messages appears “Nr.?”

* The background color of the text field “PRESS THE MINIMUM BUTTON” changes from yellow to red and a messages appears “GIVE REAL NUMBERS”

* The background color of the text field “PRESS THE MAXIMUM BUTTON” changes from yellow to red and a messages appears “GIVE REAL NUMBERS”

- Pushing the button "MINIMUM" leads to display the minimum value from the given numbers and the message "Press MAXIM button".

- Pushing the button "MAXIMUM" leads to display the minimum value from the given numbers and the message "Press MINIMUM button".

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Soft JavaFX - Tablasahvariabila €0.00

The program allows:

- The display of a chessboard with a variable number of squares generated by operating a button.

 

Functioning

- Repetitive actuation button "Draw Table" leads to:

            * changing the text on the label "Number of squares on row / column:" from 0 to 20.

            * drawing a chess board having the number of lines and columns from 0-20.

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Soft JavaFX - LeduriConversie €0.00

The program allows:

- A slideshow playback of numbers from 0 to 15 in decimal code (numeric display) and binary code (displayed using a color code) by operating a button.

 

Functioning

- Repetitive actuation button "Displaying successively numbers from 0 to 15 in decimal code and binary code" leads to:

            * changing the text on the label "The value in decimal code of the number is …"

            * changing the color of the circles from black to green and vice versa.

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Soft JavaFX - SemaforClipitor €0.00

The program allows:

- The display of geometric shapes (rectangle and circles) that can change colors when a button is pushed.

 

Functioning

- Repetitive actuation button "START TRAFFIC LIGHTS" leads to:

            * changing the text on the label "PUSH"

* changing the text on the label "NONFUNCTIONAL TRAFFIC LIGHTS" in “RED”, “YELLOW” or “GREEN”

            * changing the red, yellow and green colors of the circles in different nuances.

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Soft JavaFX - Extreme €0.99

The program allows:

- The display of maximum and minimum value of a vector of real numbers that are entered through text fields.

 

Functioning

- It requires the input of values (real numbers) in text fields "v [0] =" "v [1] =" "v [2] =" "v [3] =" "v [4] =" "v [5] =" "v [6] =" "v [7] =" and "v [8] =".

- If the specified amount is missing or is introduced a character or string,

* a warning message "GIVE a real number" appears displayed in the text field of the variable that must be inserted;

* the warning message "GIVE REAL NUMBERS" appears on the label "THE MINIMUM VALUE IS" or on the label "THE MAXIMUM VALUE IS"

- Pushing the button "MINIMUM" results in displaying the minimum value from the entered numbers.

- Pushing the button "MAXIMUM" results in displaying the maximum value from the entered numbers.

 

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Soft JavaFX - CalculatorMultifunctional €0.99

The program allows:

- The addition, subtraction, multiplication, division and the power of two numbers that are entered in text fields.

 

Functioning

- It requires the input of values (real numbers) in text fields "a =" and "b =". If the specified amount is missing or is introduced a character or string a warning messages “GIVE REAL NUMBERS” appears.

- Pushing the button "a + b" shows the addition of the numbers entered.

- Pushing the button "a - b" shows the subtraction of the numbers entered.

- Pushing the button "a * b" shows the multiplication of the numbers entered.

- Pushing the button "a / b" shows the division of the numbers entered.

- Pushing the button "a ^ b" shows the power of the numbers entered.

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Soft JavaFX - Ecuatiegradul2 €0.99

The program allows:

- Solving 2nd degree equation by introducing different values for coefficients using text fields.

 

Functioning

- It requires the input of values (real numbers) in text fields "a =", "b =", “c=”. If the specified amount is missing or is introduced a character or string a warning messages “GIVE REAL NUMBERS” appears.

- Pushing the button "SOLVE" results in displaying solutions x1 and x2 or messages: "The equation has infinite solutions", "Equation impossible" or "The equation has imaginary solutions," according to the equation coefficients values.

 

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Biblioteca online €14.99

Programul contine o baza de date formata din 3 tabele: tabela carti, tabela studenti si tabela istoric imprumut.

Programul permite:

- Afisarea listei cartilor,

- Afisarea listei studentilor,

- Afisarea listei istoricului imprumuturilor,

- Imprumutul unei carti de catre un anumit student,

- Returnarea unei carti de catre un anumit student,

- Afisarea situatiei unei carti,

- Afisarea imprumuturilor nereturnate,

- Afisarea unei fise de imprumut a unui anumit student.

 

Functionare

- Pentru conectarea in program este necesara introducerea datelor corespunzatoare in campurile text „UTILIZATOR” si „PAROLA”. Daca datele de identificare sunt corecte va fi afisata pagina de lucru, daca nu este afisat un mesaj de eroare. Conectarea directa la o anumit? pagina din program nu este posibila fara verificarea datelor de identificare.

- Actionarea butonului „LISTA CARTI” duce la afisarea tabelei carti (cod carte, titlu carte, nr. exemplare).

- Actionarea butonului „LISTA STUDENTI” duce la afisarea tabelei studenti (cod student, nume, prenume).

- Actionarea butonului „LISTA ISTORIC IMPRUMUT” duce la afisarea tabelei istoric imprumut (cod carte, cod student, returnat, durata).

- Actionarea butonului „IMPRUMUTA CARTE” duce la afisarea unei ferestre care contine un combo box „SELECTEAZA STUDENTUL” si un combo box „SELECTEAZA CARTEA”. Dupa ce se fac selectiile dorite din cele 2 combo boxuri se introduce in campul text „DURA IMPRUMUTULUI” un numar de zile, apoi se apasa butonul „IMPRUMUTA” si apare o fereastra de confirmare a datelor. Daca se introduce un numar de zile care nu este cuprins in intervalul 1-30 apare o fereastra de avertizare. Daca se doreste resetarea valorilor selectate ss introduse se actioneaza butonul „RESETEAZA”.

- Actionarea butonului „RETURNEAZA CARTE” duce la afisarea unei ferestre „PASUL 1” in care exista un combo box „SELECTEAZA STUDENTUL”. Dupa realizarea selectiei se actioneaza butonul „VALIDEAZA SELECTIA”. Apare o fereastra„PASUL 2” care contine un combo box „SELECTEAZA CARTEA”. Dupa realizarea selectiei se actioneaza butonul „RETURNEAZA CARTEA SELECTATA”. Apare o noua fereastra in care este confirmata returnarea.

- Actionarea butonului „RETURNEAZA CARTE (AJAX)” duce la afisarea unei ferestre care contine un combo box „SELECTEAZA STUDENTUL” si un combo box „VALIDEAZA SELECTIA”. Selectia unui item din primul combo box duce la afisarea automata in combo boxul al doilea a unei liste aferente numelui studentului. Dupa ce se selecteaza un item din al doilea combo box se apasa butonul „RETURNEAZA CARTEA SELECTATA” si va apare o noua fereastra de confirmare.

- Actionarea butonului „AFISARE SITUATIE CARTE” duce la afisarea unei ferestre care contine un combo box „SELECTEAZA CARTEA”. Dupa realizarea selectiei se actioneaza butonul „AFISEAZA IMPRUMUT” si va apare o noua fereastra care contine datele dorite.

- Actionarea butonului „IMPRUMUTURI NERETURNATE” duce la afisarea unei ferestre care contine un combo box „SELECTEAZA STUDENTUL”. Dupa realizarea selectiei se actioneaza butonul „AFISEAZA IMPRUMUTURI NERETURNATE” si va apare o noua fereastra care contine datele dorite.

- Actionarea butonului „FISA IMPRUMUT” duce la afisarea unei ferestre care contine un combo box „SELECTEAZA STUDENTUL”. Dupa realizarea selectiei se actioneaza butonul „AFISEAZA FISA IMPRUMUT” si va apare o noua fereastra care contine datele dorite.

- Pentru deconectarea de la program se apasa butonul „LOGOUT” si apare un mesaj corespunzator.

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Soft educational - Prelucrarea prin electroeroziune cu electrod masiv €14.99

Programul se adreseaza: elevilor de la ciclurile gimnazial si liceal, studentilor de la facultatile de profil, profesorilor de specialitate, specialistilor implicate in actul de initiere psihopedagogica si metodologica, celor care participa la formarea continua in domeniul specialitatii.

Componenta metodico-pedagogica contine: planul cadru de invatamant, programa scolara, manualul, planificarea calendaristica, unitati de invatare, proiect de tehnologie didactica, cursul universitar, laboratorul.

Componenta stiintifico-tehnologica contine: notiuni teoretice, simularea procesului, descrierea procesului, teste, lucrare de laborator, proiect.

Programul contine resurse bibliografice numeroase si diverse.

 

Functionare

- Actionarea butonului „click me” permite accesarea continuturilor.

- Actionarea butonului „PREZENTAREA SOFTULUI” duce la afisarea unei ferestre care contine elementele fundamentale ale soft-ului.

- Actionarea butonului „BIBLIOGRAFIE SI WEBIOGRAFIE” duce la afisarea unei ferestre care contine resursele folosite pentru realizarea soft-ului.

- Actionarea butonului „PROFESORI” duce la afisarea unei ferestre care contine elementele componentei metodico-pedagogice la diferite niveluri: gimnazial, liceal/ SAM, universitar, tehnologie didactica suport proiectiv.

- Actionarea butonului „ELEVI STUDENTI” duce la afisarea unei ferestre care contine elementele componentei stiintifico-tehnologice la diferite niveluri: gimnazial, liceal/ SAM, universitar, tehnologie didactica suport proiectiv.

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